Kraken Logo

Kraken Engine

DocumentationGuidesShowcaseCommunity
Ctrl
K
Installation
Creating a Window
What is a Shader?
Using Shaders
Uniforms
Texture Samplers

Built bydurkisneer1.Kraken Engine is open source and available onGitHub.

  1. Guides
  2. Implementing Shaders

Implementing Shaders

Add custom visual effects to your game with shader programming in Kraken Engine.

Take full control of your game's visuals by implementing custom shaders in Kraken Engine.

What is a Shader?

Get introduced to shader programming, understand fragment shaders, and learn how they work in Kraken.

Learn About Shaders →

Using Shaders

Manage and apply shaders in your game to control when and how shaders are used during rendering.

Use Shaders →

Uniforms

Pass data from your game code to your shaders using uniforms for dynamic, data-driven visual effects.

Work with Uniforms →

Texture Samplers

Bind extra textures and choose sampler behavior for effects that read more than the texture being drawn.

Use Texture Samplers →


Looking for API reference? Visit the Classes and Functions documentation for detailed technical information.

On this page

What is a Shader?Using ShadersUniformsTexture Samplers