Take full control of your game’s visuals by implementing custom shaders in Kraken Engine.
What is a Shader?
Get introduced to shader programming, understand fragment shaders, and learn how they work in Kraken.
Using Shaders
Manage and apply shaders in your game to control when and how shaders are used during rendering.
Uniforms
Pass data from your game code to your shaders using uniforms for dynamic, data-driven visual effects.
Texture Samplers
Bind extra textures and choose sampler behavior for effects that read more than the texture being drawn.
Looking for API reference? Visit the Classes and Functions documentation for detailed technical information.